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Prescott, AZ Terrain

Prescott, AZ Terrain

Prescott, Arizona

Prescott, Arizona Terrain Database Information

  • Imagery: sUAS collected imagery of the road at 5mm per pixel ultra-high resolution imagery blended into 2.5cm imagery of the shoulder; seemlessly blending into the surrounding 1m per pixel imagery.
  • Elevation: NED 10
  • Terrain Drive: CONUS Southwest
  • Cultural Features: Custom Models (Geospecific Buildings), Landscape Features (Shrubs, Grass, Paved Medians, etc.), Light Poles, Lighting for Non-Runway Areas (Streetlights), Roads, Trees

Tile Coverage Map

Ultra-high resolution UAS imagery

To showcase how we can quickly build small, ultra-high-resolution inset terrains, we chose an area in Prescott Valley, AZ. We collected the imagery for this project using a small unmanned aerial system (UAS). The UAS flew at low altitude, capturing imagery at a stunning 2.5 cm (1 inch) per pixel resolution. For even more detail on the main road in the area, we flew the UAS lower to collect imagery at a higher 5 mm per pixel resolution.

Terrain Tools for ArcGIS Pro was used to process the imagery into the round-earth VRSG terrain format and blend the ultra-high-resolution imagery with the existing CONUS Southwest terrain. The ultra-high resolution 5 mm imagery of the road was seamlessly blended with the 2.5 cm imagery at the road's shoulder, and the 2.5 cm imagery was then blended into the underlying 1-meter per pixel imagery. The final product is a geospecific terrain with stunningly detailed features that are critical for realistic military training scenarios.

Terrain features on the high-resolution road in VRSG's Prescott, AZ, terrain.

Detail of a car park in VRSG's Prescott, AZ, high resolution terrain.

The 5 mm imagery of the road was blended into the 2.5 cm imagery at the shoulder of the road.

Building feature in VRSG's Prescott, AZ, terrain.

A real time training scenario in MVRsimulation's high-resolution Prescott, AZ, terrain showing tracks created from the moving vehicles.

Imagery of this road in Prescott, AZ, was captured with a small rotary-wing UAS.

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EXTEND YOUR TERRAIN DATABASE

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  • Discover utilies for expanding VRSG
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MVRsimulation Regional Terrain Drives

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MVRsimulation Produced Custom Terrain

  • Custom terrain created by MVRsimulation's terrain team
  • Specify your desired area of interest
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  • Use your own or commercially available imagery
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Create Terrain with Terrain Tools

  • Build real-time 3D terrain for VRSG using GIS technology with ArcGIS Pro
  • Designed to be user-friendly for users with basic ArcGIS knowledge
  • Use imagery, elevation, and optional vector data to create terrain
  • Compile buildings from 2D polygon footprint features using a CityEngine rule package
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