Since 2001, MVRsimulation has been the primary supplier of 3D real-time visuals for the U.S. Air Force A-10 Full Mission Trainer (FMT) used in the A-10 Aircrew Training System. Since that time VRSG has been adopted by a number of fixed-wing programs at multiple U.S. Air Force, Air Force Reserves, and Air National Guard training facilities in the U.S. and abroad for basic or continuation simulation training in air-to-air combat, joint fires, close air support, ISR, synthetic vision, and other applications.
MVRsimulation VRSG scene of an A-10 entity in flight in flight approaching the modeled Kilo 2 MOUT site on the virtual Camp Pendleton terrain.
MVRsimulation VRSG real-time scene of an Egyptian F-16 entity over virtual Cairo, Egypt.
MVRsimulation real-time VRSG littoral scene of FA-18 D and E entities in formation over the coastline of the virtual Camp Pendleton, CA, terrain.
MVRsimulation VRSG real-time scene of a T-1A entity in flight over virtual Pensacola, FL, terrain.
MVRsimulation VRSG scene of an F-16 entity in flight over virtual Buckley Air Force Base.
MVRsimulation VRSG scene of an F-16 entity over the virtual Tucson Air National Guard Base.
MVRsimulation VRSG scene of an F-16 entity over virtual Lackland Air Force Base.
MVRsimulation VRSG real-time night scene of an A-10 entity taking off from virtual Buckley Air Force Base.
MVRsimulation VRSG real-time rendering of an F/A-18 entity over the virtual NAS Fallon Training Complex. The FA-18E entity is outfitted with air combat maneuvering instrumentation (ACMI) on the wing tips for a close air support exercise.